The headline feature

The map is the Moon

Zoom out from street level and the surface visibly curves until you’re looking at the whole sphere — your real terrain, craters, colonies, and fog of war wrapped on a globe. Pan to rotate the world. Landing sites, orbital command, new colonies — it all happens on this one continuous Moon, at every scale.

  • One world, from a street to the whole planet
  • 11,000+ tiles of real, explorable terrain
  • Soft StarCraft-style fog of war and a click-to-jump minimap
A lunar base spread across a curving crater landscape, the horizon bending away.

In the box

The full feature set

One continuous Moon

The map is the Moon. Zoom out from street level and the surface visibly curves until you are looking at the whole sphere — your real terrain, craters, and colonies wrapped on a globe. Pan to rotate the world.

Real terrain that matters

An 11,000+ tile procedural world: multi-tile craters with rims and cliff walls, dark maria, rocky highlands, elevation, and resource crystals glittering on the surface — with soft StarCraft-style fog of war.

Hex-grid building

25+ buildings across 10 categories, plus orbital structures and satellites. Domes snap, towers stack, footprints fill the hexes — modular, readable, and satisfying to lay out.

Living colonists

Every colonist has a name, a role, personality traits, memories, and the odd speech bubble. Match them to the right job and your colony runs better; neglect them and they remember.

Direct colonist control

Click any colonist and take the controls. Walk them across the Moon with WASD or click-to-move, reveal the fog as they explore, then send them back to work.

A colony that breathes

Six resources to balance — Regolith, Water, Metals, Helium-3, Energy, and Supplies — while you keep the colony powered and breathing. A day/night cycle swings your solar output; rockets from Earth bring people and parts.

A mystery with a true ending

A story engine of wonder events, UAP flybys, and optional challenges with soft timers — wrapped around an escalating alien arc that pays off with a real ending, then a post-win second act.

A Chronicle that remembers

A journal writes your colony’s story as you play, and a share-image lets you frame the moment your city first lit up the dark.

No install, no friction

Pure HTML5 canvas — no downloads, no dependencies, no build step. Double-click and you are playing, with an auto-save every 30 seconds.

There’s a lot of Moon out there.

Play Echoes of the Moon free and start your colony today.