One continuous Moon
The map is the Moon. Zoom out from street level and the surface visibly curves until you are looking at the whole sphere — your real terrain, craters, and colonies wrapped on a globe. Pan to rotate the world.
Features
A builder with depth under the wonder. Here’s what you’re actually playing with — from a single landing pod to a city that lights the lunar night.
The headline feature
Zoom out from street level and the surface visibly curves until you’re looking at the whole sphere — your real terrain, craters, colonies, and fog of war wrapped on a globe. Pan to rotate the world. Landing sites, orbital command, new colonies — it all happens on this one continuous Moon, at every scale.
In the box
The map is the Moon. Zoom out from street level and the surface visibly curves until you are looking at the whole sphere — your real terrain, craters, and colonies wrapped on a globe. Pan to rotate the world.
An 11,000+ tile procedural world: multi-tile craters with rims and cliff walls, dark maria, rocky highlands, elevation, and resource crystals glittering on the surface — with soft StarCraft-style fog of war.
25+ buildings across 10 categories, plus orbital structures and satellites. Domes snap, towers stack, footprints fill the hexes — modular, readable, and satisfying to lay out.
Every colonist has a name, a role, personality traits, memories, and the odd speech bubble. Match them to the right job and your colony runs better; neglect them and they remember.
Click any colonist and take the controls. Walk them across the Moon with WASD or click-to-move, reveal the fog as they explore, then send them back to work.
Six resources to balance — Regolith, Water, Metals, Helium-3, Energy, and Supplies — while you keep the colony powered and breathing. A day/night cycle swings your solar output; rockets from Earth bring people and parts.
A story engine of wonder events, UAP flybys, and optional challenges with soft timers — wrapped around an escalating alien arc that pays off with a real ending, then a post-win second act.
A journal writes your colony’s story as you play, and a share-image lets you frame the moment your city first lit up the dark.
Pure HTML5 canvas — no downloads, no dependencies, no build step. Double-click and you are playing, with an auto-save every 30 seconds.
Play Echoes of the Moon free and start your colony today.